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==About== | ==About== | ||
Tradeskills in Embers Adrift are comprised of 6 crafting classes supported by 3 gathering classes. You may learn any combination of 3 trades, having a 2nd available when your first trade reaches level 6, and 3rd class when your first 2 have achieved level 12. | |||
'''''notes''''' | |||
While early tradeskill quests may only present a selection of classes available as a reward, you may choose from the full list at any tradeskill trainer. | |||
Your tradeskill classes may not be higher than 10 levels above your adventuring class. | |||
Upon reaching level 20 in a crafting class, you will become eligible for a [[Trade Quests (Level 20)|class specific crafting quest]] | |||
==Crafting== | ==Crafting== | ||
*[[Weaponsmith]] | *[[Weaponsmith]] Experts at making and balancing metal weapons; swords, maces, axes, and mauls. | ||
*[[Woodworker]] | *[[Woodworker]] Take refined wood and shape it into implements of war; bows, arrows, staves, wooden shields, and banners. | ||
*[[Armorsmith]] | *[[Armorsmith]] Fashion refined metals into excellent, form-fitting, armor pieces as well as shields. | ||
*[[Outfitter]] | *[[Outfitter]] Craft lighter leather armors and tailor clothing | ||
*[[Provisioner]] | *[[Provisioner]] Create foods, drinks, potions and gathering tools | ||
*[[Tinkerer]] | *[[Tinkerer]] Create jewelry, daggers, and throwing knives | ||
==Gathering== | ==Gathering== | ||
*[[Hunter]] | *[[Hunter]] Refines animal parts into bones, meat, fur, and hides. | ||
*[[Forester]] | *[[Forester]] Gather fallen wood, useful plants, and delectable mushrooms. | ||
*[[Prospector]] | *[[Prospector]] Mine and refine ore, gemstones, and other minerals. | ||
==Tradeskill Dependency Matrix== | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
! !! Weaponsmith !! Armorsmith !! Tinkerer !! Outfitter !! Woodworker !! Provisioner | |||
|- | |||
| style="text-align: left"|Hunter || X || X || || X || X || X | |||
|- | |||
| style="text-align: left"|Forester || X || || || X || X || X | |||
|- | |||
| style="text-align: left"|Prospector|| X || X || X || || || X | |||
|} |
Latest revision as of 12:50, 1 March 2024
About
Tradeskills in Embers Adrift are comprised of 6 crafting classes supported by 3 gathering classes. You may learn any combination of 3 trades, having a 2nd available when your first trade reaches level 6, and 3rd class when your first 2 have achieved level 12.
notes
While early tradeskill quests may only present a selection of classes available as a reward, you may choose from the full list at any tradeskill trainer. Your tradeskill classes may not be higher than 10 levels above your adventuring class.
Upon reaching level 20 in a crafting class, you will become eligible for a class specific crafting quest
Crafting
- Weaponsmith Experts at making and balancing metal weapons; swords, maces, axes, and mauls.
- Woodworker Take refined wood and shape it into implements of war; bows, arrows, staves, wooden shields, and banners.
- Armorsmith Fashion refined metals into excellent, form-fitting, armor pieces as well as shields.
- Outfitter Craft lighter leather armors and tailor clothing
- Provisioner Create foods, drinks, potions and gathering tools
- Tinkerer Create jewelry, daggers, and throwing knives
Gathering
- Hunter Refines animal parts into bones, meat, fur, and hides.
- Forester Gather fallen wood, useful plants, and delectable mushrooms.
- Prospector Mine and refine ore, gemstones, and other minerals.
Tradeskill Dependency Matrix
Weaponsmith | Armorsmith | Tinkerer | Outfitter | Woodworker | Provisioner | |
---|---|---|---|---|---|---|
Hunter | X | X | X | X | X | |
Forester | X | X | X | X | ||
Prospector | X | X | X | X |