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Juggernaut: Difference between revisions

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<span style="color:RED">Class Overview</span>
==Overview==
[[File:Role Juggernaut icon.png|thumb|right]]
The Juggernaut is a [[Defender]] specialization that outputs a high amount of damage and stays at the front-line to protect their allies. While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
==Role Bonuses==
Scaling up to level 50, Juggernauts will increase their stats in the following specialization-based stat bonuses. <br>
These are in addition to your base role-based stat bonus.
[[File:JuggernautRoleStats.png|thumb|left]]
* +245 [[Stats|Health]]
* +50 [[Stats|Armor Weight]]
* +10 [[Stats|Movement Debuff Resists]]
<br>
<br>
==Skills==
{| class="wikitable"


The Juggernaut is a defender class that output a high amount of damage and stays at the frontline to protect their allies. </br>
! Level !!  !! Name !! Description
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.</br>
|-
| 6|| [[File:Skill_Breach_icon.png]] || [[Breach]]|| High damage ability that bypasses 100% of opponent's armour.
|-
| 8|| [[File:Skill_Roar_icon.png]]|| [[Roar]]|| Loud roar that goads your enemies to attack you and increases your damage.
|-
| 10|| [[File:Skill_NoTimeToDie_icon.png]]|| [[No Time To Die]]|| Utility skill that can prevent death for a short period.
|-
| 14|| [[File:Skill_CollateralDamage_icon.png]]|| [[Collateral Damage]]|| Area attack that deals damage to up to 6 targets. Deals a moderate amount of damage.
|-
| 18|| [[File:Skill_Unstoppable_icon.png]]|| [[Unstoppable]]|| Become immune to Stun, Movement, and Haste effects for 20 seconds.
|-
| 22|| [[File:Skill_Perforate_icon.png]]|| [[Perforate]]|| Bleeding strike that lasts 20 seconds.
|-
| 26|| [[File:Skill_Brace_icon.png]]|| [[Brace]]|| Greatly increase physical damage resistance for 20 seconds.
|-
| 30|| [[File:Skill_Rip_icon.png]]|| [[Rip]]|| Rip through your enemies causing them to bleed. Up to 4 targets.
|-
| 34|| [[File:Skill_Smash_icon.png]]|| [[Smash]]|| Smash your target inflicting damage with extra potent heavy and critical hits.
|-
| 38|| [[File:Skill_Stomp_icon.png]]|| [[Stomp]]|| A forceful stomp that stuns enemies briefly.
|-
| 42|| [[File:Skill_Revenge_icon.png]]|| [[Revenge]]||
|}


<span style="color:RED">DEFENDER BASE SKILLS</span>
[[Category:Roles]]
 
[[Category:Defender]]
LEVEL 1
[[Category:Specialist]]
 
Threatening Strike
Increase threat while striking the enemy. High damage.
 
Strike
Small damage ability that does not scale with levels.
 
LEVEL 2
 
Provoke
Utility skill used to increase threat by a large amount.
 
LEVEL 4
 
Resistant
Bolsters defensive capabilities for 20 sec.
 
<span style="color:RED">JUGGERNAUT SKILLS</span>
 
LEVEL 6
 
Breach
High damage ability that bypass 100% of enemies armor.
 
LEVEL 8
 
Roar
Loud roar that goads your enemies to attack you.
 
LEVEL 10
 
No Time To Die:  
Utility tool that can prevent yourself from certain death.
 
LEVEL 14
 
Collateral Damage
Area attack that deal damage to two targets. Deals moderate amount of damage.
 
LEVEL 18
 
Unstoppable
Become imune to Stun, Movement, Haste effect for 20 sec.
 
LEVEL 22
 
Perforate
Bleeding strike that last 30 sec.
 
LEVEL 26
 
Brace
Greatly increase physical damage for 20 sec.
 
LEVEL 30
 
Rip
Rip through your enemies causing them to bleed. (4 targets)

Latest revision as of 11:06, 7 March 2024

Overview

The Juggernaut is a Defender specialization that outputs a high amount of damage and stays at the front-line to protect their allies. While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.

Role Bonuses

Scaling up to level 50, Juggernauts will increase their stats in the following specialization-based stat bonuses.
These are in addition to your base role-based stat bonus.



Skills

Level Name Description
6 Breach High damage ability that bypasses 100% of opponent's armour.
8 Roar Loud roar that goads your enemies to attack you and increases your damage.
10 No Time To Die Utility skill that can prevent death for a short period.
14 Collateral Damage Area attack that deals damage to up to 6 targets. Deals a moderate amount of damage.
18 Unstoppable Become immune to Stun, Movement, and Haste effects for 20 seconds.
22 Perforate Bleeding strike that lasts 20 seconds.
26 Brace Greatly increase physical damage resistance for 20 seconds.
30 Rip Rip through your enemies causing them to bleed. Up to 4 targets.
34 Smash Smash your target inflicting damage with extra potent heavy and critical hits.
38 Stomp A forceful stomp that stuns enemies briefly.
42 Revenge