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[[File:Class Icon - Sentinel.png|thumb]] | ==Overview== | ||
[[File:Class Icon - Sentinel.png|thumb|right]] | |||
The Sentinel is a [[Supporter]] specialization that excels at both reinforcing their allies with heals and reducing their enemies effectiveness. | |||
==Role Bonuses== | |||
Scaling up to level 50, Sentinels will increase their stats in the following specialization-based stat bonuses.<br> | |||
== | These are in addition to your base role-based stat bonus. | ||
[[File:SentinelRoleStats.png|thumb|left]] | |||
* +185 [[Stats|Health]] | |||
== | * +45 [[Stats|Armor Weight]] | ||
{| class=" | * +5 [[Stats|Physical Damage Resists]] | ||
<br> | |||
<br> | |||
==Skills== | |||
{| class="wikitable" | |||
|- | |- | ||
! Level !! !! Name !! Description | |||
|- | |- | ||
| | | 6|| [[File:Skill_Replenish_icon.png]] || [[Replenish]]|| Heal-over-time ability that Sentinels can use to heal their allies or themselves. | ||
| | |||
|- | |- | ||
| | | 8|| [[File:Skill_DistractingStrike_icon.png]]|| [[Distracting Strike]]|| Damaging attack that can also lower the Hit of the target. | ||
| | |||
|- | |- | ||
| | | 10|| [[File:Skill_BolsterArmor_icon.png]]|| [[Bolster Armor]]|| Bolster your armor, increasing your physical damage resists. | ||
| | |||
|- | |- | ||
| | | 14|| [[File:Skill_Weaken_icon.png]]|| [[Weaken]]|| Weakening attack that lowers the targets penetration. | ||
| | |||
|- | |- | ||
| | | 18|| [[File:Skill_FortifyingAura_icon.png]]|| [[Fortifying Aura]]|| Fortifying aura that reduces damage done to allies. | ||
| | |||
|- | |- | ||
| | | 20|| [[File:Skill Overprovision icon.png]]|| [[Overprovision]]|| Triggers a heal over time effect on the target after they take damage. | ||
|- | |- | ||
| | | 22|| [[File:Skill_Salvo_icon.png]]|| [[Salvo]]|| Attack with your weapon multiple times. | ||
| | |||
|- | |- | ||
| | | 26|| [[File:Skill_Diversion_icon.png]]|| [[Diversion]]|| Get your targets attention. | ||
|- | |- | ||
| | | 30|| [[File:Skill_Treatment_icon.png]]|| [[Treatment]]|| Immediately heals your target and again after some delay. | ||
| | |||
| | |||
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|} | |} | ||
[[Category:Roles]] | [[Category:Roles]] | ||
[[Category:Supporter]] | [[Category:Supporter]] | ||
[[Category:Specialist]] | [[Category:Specialist]] |
Latest revision as of 14:04, 11 September 2024
Overview
The Sentinel is a Supporter specialization that excels at both reinforcing their allies with heals and reducing their enemies effectiveness.
Role Bonuses
Scaling up to level 50, Sentinels will increase their stats in the following specialization-based stat bonuses.
These are in addition to your base role-based stat bonus.
- +185 Health
- +45 Armor Weight
- +5 Physical Damage Resists
Skills
Level | Name | Description | |
---|---|---|---|
6 | Replenish | Heal-over-time ability that Sentinels can use to heal their allies or themselves. | |
8 | Distracting Strike | Damaging attack that can also lower the Hit of the target. | |
10 | Bolster Armor | Bolster your armor, increasing your physical damage resists. | |
14 | Weaken | Weakening attack that lowers the targets penetration. | |
18 | Fortifying Aura | Fortifying aura that reduces damage done to allies. | |
20 | Overprovision | Triggers a heal over time effect on the target after they take damage. | |
22 | Salvo | Attack with your weapon multiple times. | |
26 | Diversion | Get your targets attention. | |
30 | Treatment | Immediately heals your target and again after some delay. |