Sentinel: Difference between revisions

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[[File:Class Icon - Sentinel.png|thumb]]
==Overview==
 
[[File:Class Icon - Sentinel.png|thumb|right]]
== Overview ==
The Sentinel is a [[Supporter]] specialization that excels at both reinforcing their allies with heals and reducing their enemies effectiveness.
''The most crucial members of the old castle guard, the Sentinel excels at both reinforcing their allies and reducing their enemies effectiveness.''
==Role Bonuses==
 
Scaling up to level 50, Sentinels will increase their stats in the following specialization-based stat bonuses.<br>
=== Base Skills ===
These are in addition to your base role-based stat bonus.
See the [[Supporter]]'s page for base skills.
[[File:SentinelRoleStats.png|thumb|left]]
 
* +185 [[Stats|Health]]
=== Role Skills ===
* +45 [[Stats|Armor Weight]]
{| class="mw-collapsible mw-collapsed"
* +5 [[Stats|Physical Damage Resists]]
|<big>'''Replenish'''</big>
<br>
|Single Target Heal Over Time
<br>
==Skills==
{| class="wikitable"
|-
|-
|Sentinel Level
! Level !!  !! Name !! Description
|?/50
|-
|-
|Cooldown
| 6|| [[File:Skill_Replenish_icon.png]] || [[Replenish]]|| Heal-over-time ability that Sentinels can use to heal their allies or themselves.
|20s
|-
|-
|Execution
| 8|| [[File:Skill_DistractingStrike_icon.png]]|| [[Distracting Strike]]|| Damaging attack that can also lower the Hit of the target.
|2s
|-
|-
|Execution Movement
| 10|| [[File:Skill_BolsterArmor_icon.png]]|| [[Bolster Armor]]|| Bolster your armor, increasing your physical damage resists.
| -60%
|-
|-
|Duration
| 14|| [[File:Skill_Weaken_icon.png]]|| [[Weaken]]|| Weakening attack that lowers the targets penetration.
|10s
|-
|-
|Stamina
| 18|| [[File:Skill_FortifyingAura_icon.png]]|| [[Fortifying Aura]]|| Fortifying aura that reduces damage done to allies.
|14%
|-
|-
| colspan="2" |'''Effects'''
| 20|| [[File:Skill Overprovision icon.png]]|| [[Overprovision]]|| Triggers a heal over time effect on the target after they take damage.
|-
|-
|Target
| 22|| [[File:Skill_Salvo_icon.png]]|| [[Salvo]]|| Attack with your weapon multiple times.
|Defensive
|-
|-
| colspan="2" | +11 to Health every 4s
| 26|| [[File:Skill_Diversion_icon.png]]|| [[Diversion]]|| Get your targets attention.
|-
|-
|Expiration
| 30|| [[File:Skill_Treatment_icon.png]]|| [[Treatment]]|| Immediately heals your target and again after some delay.
|10s
|-
| colspan="2" |'''Requirements'''
|-
|Optional Reagent:
|Tincture
|-
| colspan="2" |Valid target
|-
|Dist
|0-8m
|-
|Angle
|120 deg
|-
|Target Health State
|Alive, Unconscious, WakingUp
|-
| colspan="2" |''Support you allies by restoring their health over time''
|}
{| class="mw-collapsible mw-collapsed"
|<big>'''Distracting Strike'''</big>
|Single Target debuff, -Hit
|-
|Sentinel Level
|?/50
|-
|Cooldown
|20s
|-
|Execution
|2s
|-
|Execution Movement
| -60%
|-
|Duration
|1m
|-
|Stamina
|10%
|-
| colspan="2" |'''Effects'''
|-
|Target
|Offensive
|-
| colspan="2" | +11 to Health every 4s
|-
|Expiration
|10s
|-
| colspan="2" |'''Requirements'''
|-
|Stance
|Combat
|-
| colspan="2" |Valid target
|-
|Dist
|0-4m
|-
|Angle
|90 deg
|-
|Target Health State
|Alive
|-
| colspan="2" |Distract your target making their attacks less effective
|}
|}
[[Category:Roles]]
[[Category:Roles]]
[[Category:Supporter]]
[[Category:Supporter]]
[[Category:Specialist]]
[[Category:Specialist]]

Latest revision as of 15:04, 11 September 2024

Overview

Class Icon - Sentinel.png

The Sentinel is a Supporter specialization that excels at both reinforcing their allies with heals and reducing their enemies effectiveness.

Role Bonuses

Scaling up to level 50, Sentinels will increase their stats in the following specialization-based stat bonuses.
These are in addition to your base role-based stat bonus.

SentinelRoleStats.png



Skills

Level Name Description
6 Skill Replenish icon.png Replenish Heal-over-time ability that Sentinels can use to heal their allies or themselves.
8 Skill DistractingStrike icon.png Distracting Strike Damaging attack that can also lower the Hit of the target.
10 Skill BolsterArmor icon.png Bolster Armor Bolster your armor, increasing your physical damage resists.
14 Skill Weaken icon.png Weaken Weakening attack that lowers the targets penetration.
18 Skill FortifyingAura icon.png Fortifying Aura Fortifying aura that reduces damage done to allies.
20 Skill Overprovision icon.png Overprovision Triggers a heal over time effect on the target after they take damage.
22 Skill Salvo icon.png Salvo Attack with your weapon multiple times.
26 Skill Diversion icon.png Diversion Get your targets attention.
30 Skill Treatment icon.png Treatment Immediately heals your target and again after some delay.

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