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Juggernaut: Difference between revisions

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==Overview==
==Overview==
The Juggernaut is a defender class that output a high amount of damage and stays at the front-line to protect their allies. <br>
[[File:Role Juggernaut icon.png|thumb|right]]
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.<br>
The Juggernaut is a [[Defender]] specialization that outputs a high amount of damage and stays at the front-line to protect their allies. While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
 
==Role Bonuses==
[[Category:Roles]]
Scaling up to level 50, Juggernauts will increase their stats in the following specialization-based stat bonuses. <br>
[[Category:Defender]]
These are in addition to your base role-based stat bonus.
[[Category:Specialist]]
[[File:JuggernautRoleStats.png|thumb|left]]
 
* +245 [[Stats|Health]]
 
* +50 [[Stats|Armor Weight]]
=== Defender Base Skills ===
* +10 [[Stats|Movement Debuff Resists]]
{{Defender_Base_Skills}}
<br>
 
<br>
=== Juggernaut Specialist Skills ===
==Skills==
{| class="wikitable"


{| class="wikitable"
! Level !! !! Name !! Description
|+
!Level
!
!Ability
!
|-
|6
|
|[[Breach]]
|
|-
|7
|
|
|
|-
|8
|
|[[Roar]]
|
|-
|9
|
|
|
|-
|10
|
|[[No Time To Die]]
|
|-
|11
|
|
|
|-
|12
|
|
|
|-
|13
|
|
|
|-
|14
|
|[[Collateral Damage]]
|
|-
|15
|
|
|
|-
|16
|
|
|
|-
|17
|
|
|
|-
|18
|
|[[Unstoppable]]
|
|-
|19
|
|
|
|-
|20
|
|
|
|-
|21
|
|
|
|-
|22
|
|[[Perforate]]
|
|-
|23
|
|
|
|-
|24
|
|
|
|-
|25
|
|
|
|-
|26
|
|[[Brace]]
|
|-
|27
|
|
|
|-
|28
|
|
|
|-
|29
|
|
|
|-
|30
|
|[[Rip]]
|
|-
|31
|
|
|
|-
|32
|
|
|
|-
|33
|
|
|
|-
|34
|
|[[Smash]]
|
|-
|35
|
|
|
|-
|36
|
|
|
|-
|37
|
|
|
|-
|38
|
|[[Stomp]]
|
|-
|39
|
|
|
|-
|-
|40
| 6|| [[File:Skill_Breach_icon.png]] || [[Breach]]|| High damage ability that bypasses 100% of opponent's armour.
|
|
|
|-
|-
|41
| 8|| [[File:Skill_Roar_icon.png]]|| [[Roar]]|| Loud roar that goads your enemies to attack you and increases your damage.
|
|
|
|-
|-
|42
| 10|| [[File:Skill_NoTimeToDie_icon.png]]|| [[No Time To Die]]|| Utility skill that can prevent death for a short period.
|
|[[Revenge]]
|
|-
|-
|43
| 14|| [[File:Skill_CollateralDamage_icon.png]]|| [[Collateral Damage]]|| Area attack that deals damage to up to 6 targets. Deals a moderate amount of damage.
|
|
|
|-
|-
|44
| 18|| [[File:Skill_Unstoppable_icon.png]]|| [[Unstoppable]]|| Become immune to Stun, Movement, and Haste effects for 20 seconds.
|
|
|
|-
|-
|45
| 22|| [[File:Skill_Perforate_icon.png]]|| [[Perforate]]|| Bleeding strike that lasts 20 seconds.
|
|
|
|-
|-
|46
| 26|| [[File:Skill_Brace_icon.png]]|| [[Brace]]|| Greatly increase physical damage resistance for 20 seconds.
|
|
|
|-
|-
|47
| 30|| [[File:Skill_Rip_icon.png]]|| [[Rip]]|| Rip through your enemies causing them to bleed. Up to 4 targets.
|
|
|
|-
|-
|48
| 34|| [[File:Skill_Smash_icon.png]]|| [[Smash]]|| Smash your target inflicting damage with extra potent heavy and critical hits.
|
|
|
|-
|-
|49
| 38|| [[File:Skill_Stomp_icon.png]]|| [[Stomp]]|| A forceful stomp that stuns enemies briefly.
|
|
|
|-
|-
|50
| 42|| [[File:Skill_Revenge_icon.png]]|| [[Revenge]]||
|
|
|
|}
|}



Latest revision as of 11:06, 7 March 2024

Overview

The Juggernaut is a Defender specialization that outputs a high amount of damage and stays at the front-line to protect their allies. While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.

Role Bonuses

Scaling up to level 50, Juggernauts will increase their stats in the following specialization-based stat bonuses.
These are in addition to your base role-based stat bonus.



Skills

Level Name Description
6 Breach High damage ability that bypasses 100% of opponent's armour.
8 Roar Loud roar that goads your enemies to attack you and increases your damage.
10 No Time To Die Utility skill that can prevent death for a short period.
14 Collateral Damage Area attack that deals damage to up to 6 targets. Deals a moderate amount of damage.
18 Unstoppable Become immune to Stun, Movement, and Haste effects for 20 seconds.
22 Perforate Bleeding strike that lasts 20 seconds.
26 Brace Greatly increase physical damage resistance for 20 seconds.
30 Rip Rip through your enemies causing them to bleed. Up to 4 targets.
34 Smash Smash your target inflicting damage with extra potent heavy and critical hits.
38 Stomp A forceful stomp that stuns enemies briefly.
42 Revenge