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No edit summary Tag: wikieditor |
No edit summary Tag: wikieditor |
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(10 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
|- | |- | ||
| Execution || 2s, -60% movement | | Execution || 2s, -60% movement | ||
|- | |||
| Cooldown || 15s | |||
|- | |- | ||
| Effects || +X Health every 4 seconds for 8 seconds. (X health total) | | Effects || +X Health every 4 seconds for 8 seconds. (X health total) | ||
Line 20: | Line 22: | ||
| Level || 6 | | Level || 6 | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 26: | Line 27: | ||
|- | |- | ||
| Execution || 2s, -60% movement | | Execution || 2s, -60% movement | ||
|- | |||
| Cooldown || 15s | |||
|- | |- | ||
| Effects || +X Health every 4 seconds for 8 seconds. (X health total) | | Effects || +X Health every 4 seconds for 8 seconds. (X health total) | ||
Line 39: | Line 42: | ||
| Target || Defensive Target (alive, unconscious) | | Target || Defensive Target (alive, unconscious) | ||
|- | |- | ||
| Tincture || | | Tincture || Tinkture for Sentinel | ||
|- | |- | ||
| Level || X | | Level || X | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 50: | Line 51: | ||
|- | |- | ||
| Execution || 2s, -60% movement | | Execution || 2s, -60% movement | ||
|- | |||
| Cooldown || 15s | |||
|- | |- | ||
| Effects || +16 Health every 4 seconds for 8 seconds. (48 health total) | | Effects || +16 Health every 4 seconds for 8 seconds. (48 health total) | ||
Line 63: | Line 66: | ||
| Target || Defensive Target (alive, unconscious) | | Target || Defensive Target (alive, unconscious) | ||
|- | |- | ||
| Tincture || | | Tincture || Tinkture for Sentinel | ||
|- | |- | ||
| Level || 18 | | Level || 18 | ||
Line 72: | Line 75: | ||
|- | |- | ||
| Execution || 2s, -60% movement | | Execution || 2s, -60% movement | ||
|- | |||
| Cooldown || 15s | |||
|- | |- | ||
| Effects || +21 Health every 4 seconds for 8 seconds. (63 health total) | | Effects || +21 Health every 4 seconds for 8 seconds. (63 health total) | ||
Line 85: | Line 90: | ||
| Target || Defensive Target (alive, unconscious) | | Target || Defensive Target (alive, unconscious) | ||
|- | |- | ||
| Tincture || | | Tincture || Tinkture for Sentinel) | ||
|- | |- | ||
| Level || 28 | | Level || 28 | ||
|} | |} | ||
{| class="wikitable" | |||
|+ Tinctures | |||
|- | |||
! Level !! !! Name !! Effect | |||
|- | |||
| 1 || Dilluted Tincture || +1 Health per tick | |||
|- | |||
| 8 || Tincture || +4 Health per tick | |||
|- | |||
| 18 || Robust Tincture || +5 Health per tick | |||
|} | |||
'''Alchemy I'''<br> | |||
Increases Execution to 3s<br> | |||
Removes cost<br> | |||
2 minute cooldown<br> |
Latest revision as of 03:24, 20 September 2024
Execution | 2s, -60% movement |
Cooldown | 15s |
Effects | +X Health every 4 seconds for 8 seconds. (X health total) |
Secondary Effects | - |
Costs | 15% Stamina |
Range | 8m |
Angle | 120° |
Target | Defensive Target (alive, unconscious) |
Tincture | - |
Level | 6 |
Execution | 2s, -60% movement |
Cooldown | 15s |
Effects | +X Health every 4 seconds for 8 seconds. (X health total) |
Secondary Effects | - |
Costs | 14% Stamina |
Range | 8m |
Angle | 120° |
Target | Defensive Target (alive, unconscious) |
Tincture | Tinkture for Sentinel |
Level | X |
Execution | 2s, -60% movement |
Cooldown | 15s |
Effects | +16 Health every 4 seconds for 8 seconds. (48 health total) |
Secondary Effects | - |
Costs | 13% Stamina (3,7 HpS) |
Range | 8m |
Angle | 120° |
Target | Defensive Target (alive, unconscious) |
Tincture | Tinkture for Sentinel |
Level | 18 |
Execution | 2s, -60% movement |
Cooldown | 15s |
Effects | +21 Health every 4 seconds for 8 seconds. (63 health total) |
Secondary Effects | - |
Costs | 12% Stamina (5,25 HpS) |
Range | 8m |
Angle | 120° |
Target | Defensive Target (alive, unconscious) |
Tincture | Tinkture for Sentinel) |
Level | 28 |
Level | Name | Effect | |
---|---|---|---|
1 | Dilluted Tincture | +1 Health per tick | |
8 | Tincture | +4 Health per tick | |
18 | Robust Tincture | +5 Health per tick |
Alchemy I
Increases Execution to 3s
Removes cost
2 minute cooldown