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Warden: Difference between revisions

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[[File:Warden.png]]
==Overview==
==Overview==
This is the Warden specialist page.
[[File:Role Warden icon.png|thumb|right]]
 
The Warden is a [[Striker]] specialization that focuses on using their knowledge of nature to aid and enhance their allies and poison enemies.
''Attuned to the world around them the resourceful Warden uses nature to attack their enemies and aid their allies.''
==Role Bonuses==
 
Scaling up to level 50, Wardens will increase their stats in the following specialization-based stat bonuses.<br>
These are in addition to your base role-based stat bonus.
[[File:WardenRoleStats.png|thumb|left]]
* +187 [[Stats|Health]]
* +30 [[Stats|Armor Weight]]
* +10 [[Stats|Hit]]
<br>
<br>
==Skills==
==Skills==
See the [[Striker]]'s page for base skills.
{| class="wikitable"
{| class="wikitable"
|+ Striker Base Skills
|-
! Level !! Skill Name !! Cooldown !! Effect
|-
| 1 || Strike || 10s || Strike your enemy
|-
| 1 || Advantage Strike || 10s || Advantageous Attack that offers a greater chance of a solid strike.
|-
| 2 || Fading Strike || 30s || Deceptive Strike which causes your opponent to consider you less of a threat.
|-
| 4 || Bleeding Strike || 20s || Rending attack which causes your target to bleed for a short period of time.
|}
{| class="wikitable sortable"
|+ Warden Skills
|-
! Level !! Skill Name !! Cooldown !! Effect
|-
| 6 || Venom Strike || 20s || Attack that poisons enemies - Damage over Time
|-
| 8 || Assist || 28s || Attack which grants advantage to defensive target.
|-
| 10 || Aid || 30s || A Fragile Heal over Time (disabled upon being hit).
|-
| 12 || Sedation Dart || 30s || Lull an enemy for 20s.
|-
| 14 || Lay of the Land || 0s || AoE increase movement speed by +15.
|-
| 18 || Acid Strike || 20s || Attack that damages enemy armor.
|-
| 22 || Eagle Eye || 30s || Hit rating buff +25 HIT for 35s.
|-
| 26 || Viperid Toxins || 20s || Poison that damages enemy when they attack.
|-
| 30 || Quillback Spines || 20s || Retributive damage buff - Damage Shield
|}
==Alchemy Skills==
==Weapons==
{{#invoke:List|horizontal
|[[Curved Sword]]
|[[Dagger]]
|[[Great Axe]]
|[[Hatchet]]
|[[Long Sword]]
|[[Short Sword]]
|[[Two Handed Sword]]
|indent=1}}
==Recomended Gear==
The Warden benefits greatly from +HIT and +Weapon Damage stats.
{| class="wikitable"
|+ Recomended Warden Gear
|-
! Slot !! Items
|-
| Primary || Example
|-
| Secondary || Example
|-
| Range || Example
|-
| Light || Example
|-
| Ears || Example
|-
|-
| Fingers || Example
! Level !!  !! Name !! Description
|-
|-
| Neck || Example
| 6|| [[File:Skill_VenomStrike.png]] || [[Venom Strike]]|| Attack that poisons enemies - Damage over Time.
|-
|-
| Head || [[Knave's Helm]],
| 8|| [[File:Skill_Assist.png]]|| [[Assist]]|| Attack which grants advantage to defensive target.
|-
|-
| Shoulder || [[Rough Light Leather Spaulder]]
| 10|| [[File:Skill_Aid.png]]|| [[Aid]]|| A fragile heal over time that will end upon being struck.
|-
|-
| Shirt || [[Nightshift Tunic]], [[Second Lieutenant's Hauberk]]
| 12|| [[File:Skill_SedationDart.png]]|| [[Sedation Dart]]|| Lull an enemy.
|-
|-
| Cuirass || [[Knave Cuirass]],
| 14|| [[File:Skill_LayOfTheLand.png]]|| [[Lay of the Land]]|| Increase your group's movement speed.
|-
|-
| Back || Example
| 18|| [[File:Skill_AcidStrike.png]]|| [[Acid Strike]]|| Attack that damages enemy armor.
|-
|-
| Bracer || Example
| 22|| [[File:Skill_EagleEye.png]]|| [[Eagle Eye]]|| Focus your attention and increase your hit rating.
|-
|-
| Hands || Example
| 26|| [[File:Skill_ViperidToxins.png]]|| [[Viperid Toxins]]|| Poison that damages enemy when they attack.
|-
|-
| Waist || Example
| 30|| [[File:Skill_QuillbackSpines.png]]|| [[Quillback Spines]]|| Poison that damages enemy when they attack.
|-
|-
| Legs || Example
| 34|| [[File:Skill_Rockhide.png]]|| [[Rockhide_Skill]]|| Use tough Rockhide skin to protect yourself against physical attacks.
|-
|-
| Faulds || Example
| 38|| [[TBD.png]]|| [[TBD]]|| Description TBD.|}
|-
|-
| Greaves || Example
| 34|| [[File:Skill_VenomShock.png]]|| [[Venom Shock]]|| Overwhelm your opponent with an abundance of venom, dealing immediate chemical damage to your target.
|-
|-
| Feet || Example
|}
|}


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[[Category:Striker]]
[[Category:Striker]]
[[Category:Specialist]]
[[Category:Specialist]]
[[Category:Warden]]

Latest revision as of 11:44, 3 November 2024

Overview

The Warden is a Striker specialization that focuses on using their knowledge of nature to aid and enhance their allies and poison enemies.

Role Bonuses

Scaling up to level 50, Wardens will increase their stats in the following specialization-based stat bonuses.
These are in addition to your base role-based stat bonus.



Skills

Level Name Description
6 Venom Strike Attack that poisons enemies - Damage over Time.
8 Assist Attack which grants advantage to defensive target.
10 Aid A fragile heal over time that will end upon being struck.
12 Sedation Dart Lull an enemy.
14 Lay of the Land Increase your group's movement speed.
18 Acid Strike Attack that damages enemy armor.
22 Eagle Eye Focus your attention and increase your hit rating.
26 Viperid Toxins Poison that damages enemy when they attack.
30 Quillback Spines Poison that damages enemy when they attack.
34 Rockhide_Skill Use tough Rockhide skin to protect yourself against physical attacks.
38 TBD.png TBD }
34 Venom Shock Overwhelm your opponent with an abundance of venom, dealing immediate chemical damage to your target.