Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sentinel: Difference between revisions

From Drifter's Wiki
Tag: visualeditor
Tag: visualeditor-switched
Line 4: Line 4:
''The most crucial members of the old castle guard, the Sentinel excels at both reinforcing their allies and reducing their enemies effectiveness.''
''The most crucial members of the old castle guard, the Sentinel excels at both reinforcing their allies and reducing their enemies effectiveness.''


=== Supporter Base Skills ===
=== Base Skills ===
See the [[Supporter]]'s page for base skills.
See the [[Supporter]]'s page for base skills.


=== Role Skills ===
=== Role Skills ===
{| class="mw-collapsible mw-collapsed"
| colspan="2" |<big>'''Replenish'''</big>
|
|-
|Sentinel Level
|?/50
| rowspan="17" |
|-
|Cooldown
|20s
|-
|Execution
|2s
|-
|Execution Movement
| -60%
|-
|Duration
|10s
|-
|Stamina
|14%
|-
|Effects
|
|-
|Target
|Defensive
|-
| colspan="2" | +11 to Health every 4s
|-
|Expiration
|10s
|-
|Requirements
|
|-
|Optional Reagent:
|Tincture
|-
|Valid target
|
|-
|Dist
|0-8m
|-
|Angle
|120 deg
|-
|Target Health State
|Alive, Unconscious, WakingUp
|-
| colspan="2" |''Support you allies by restoring their health over time''
|}
{| class="mw-collapsible mw-collapsed"
{| class="mw-collapsible mw-collapsed"
| colspan="2" |<big>'''Replenish'''</big>
| colspan="2" |<big>'''Replenish'''</big>

Revision as of 01:12, 25 September 2022

Overview

The most crucial members of the old castle guard, the Sentinel excels at both reinforcing their allies and reducing their enemies effectiveness.

Base Skills

See the Supporter's page for base skills.

Role Skills

Replenish
Sentinel Level ?/50
Cooldown 20s
Execution 2s
Execution Movement -60%
Duration 10s
Stamina 14%
Effects
Target Defensive
+11 to Health every 4s
Expiration 10s
Requirements
Optional Reagent: Tincture
Valid target
Dist 0-8m
Angle 120 deg
Target Health State Alive, Unconscious, WakingUp
Support you allies by restoring their health over time
Replenish
Sentinel Level ?/50
Cooldown 20s
Execution 2s
Execution Movement -60%
Duration 10s
Stamina 14%
Effects
Target Defensive
+11 to Health every 4s
Expiration 10s
Requirements
Optional Reagent: Tincture
Valid target
Dist 0-8m
Angle 120 deg
Target Health State Alive, Unconscious, WakingUp
Support you allies by restoring their health over time