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== Overview== | == Overview== | ||
Strikers are deadly fighters trained to inflict as much damage as they can in a variety of ways. You'll often find them flanking their enemies or attacking them from behind. | |||
[[File:StrikerRoleDescription.png|thumb]] | |||
[[File: | |||
==Weapons== | ==Weapons== | ||
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==Role Bonuses== | ==Role Bonuses== | ||
-3 [[Threat]] when attacking from the side | |||
-5 [[Threat]] When attacking from the back | |||
==Progression== | ==Progression== |
Revision as of 11:11, 24 November 2022
Overview
Strikers are deadly fighters trained to inflict as much damage as they can in a variety of ways. You'll often find them flanking their enemies or attacking them from behind.
Weapons
{{#invoke:List|horizontal |Curved Sword |Dagger |Great Axe |Hatchet |Long Sword |Short Sword |Two Handed Sword |indent=1}}
Role Bonuses
-3 Threat when attacking from the side -5 Threat When attacking from the back
Progression
Level | Health | Armor Weight | Abilities | |
---|---|---|---|---|
1 | Strike Threatening Strike |
|||
2 | Provoke | |||
3 | ||||
4 | Resistant | |||
5 |
Specializations
{{#invoke:List|bulleted |Berserker |Brigand |Warden |indent=2}}
{{#ifexist: File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png"}}
Strike
Level | 1 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Small damage ability that does not scale with levels. |
{{#ifexist: File:Skill_{{#invoke:String|replace|.| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|.| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|.| |}}_icon.png"}}
[[.]]
Level | 1 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | {{{summary}}} |
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[[.]]
Level | 2 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | {{{summary}}} |
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[[.]]
Level | 4 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | {{{summary}}} |