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|[[Strike]][[Threatening Strike]] | |[[Strike]]<br<[[Threatening Strike]] | ||
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Revision as of 01:12, 4 October 2022
Overview
The Defender is a role that focuses on threat generation and armor to stay at the front-line to protect their allies.
While using taunts to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
Level | Hit Points | Armor Weight | Abilities | |
---|---|---|---|---|
1 | Strike<br<Threatening Strike | |||
2 | Provoke | |||
3 | ||||
4 | Resistant | |||
5 |
Strike
Level | 1 |
Cooldown | 10s |
Execution | 1s |
Execution Movement | -60% |
Summary | Small damage ability that does not scale with levels. |
Threatening Strike
Level | 1 |
Cooldown | 10s |
Execution | 2s |
Execution Movement | -60% |
Summary | Increase threat while striking the enemy. High damage. |
Provoke
Level | 2 |
Cooldown | 10s |
Execution | 1s |
Execution Movement | -60% |
Summary | Utility skill used to increase threat by a large amount. |
Resistant
Level | 4 |
Cooldown | 60s |
Execution | 1s |
Execution Movement | -60% |
Summary | Bolsters defensive capabilities for 20 sec. |