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|style="padding:10px; vertical-align:top;"| | |style="vertical-align:top;|[[File:Newhaven Valley Map.png|thumb|left|border]] | ||
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Connects to | |||
* [[Newhaven City]] | |||
Dungeons | |||
* [[Central Veins]] | |||
Ember Veins | |||
*none | |||
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The jumping off point for your Embers Adrift journey, your first steps out of the Darklands and into Newhaven Valley will find you at [[Drifter's Landing]] where you may talk to the people of the outpost and get the lay of the land. The valley itself is home to mostly peaceful creatures and farms, but once you leave the roads to the north be prepared to encounter wilder animals and smugglers. The sprawling cave complex of the [[Central Veins]] runs underneath the entire valley. Continue north on your adventure to reach [[Newhaven City]]. | |||
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! Locations !! Quests !! Named | |||
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# [[Drifter's Landing]]† | # [[Drifter's Landing]]† | ||
# [[Baerdin's Camp]] | # [[Baerdin's Camp]] | ||
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# West Smuggler Hideout | # West Smuggler Hideout | ||
# [[Bear Cave]] | # [[Bear Cave]] | ||
''<small>†Most outposts include the following: | ''<small>†Most outposts include the following: | ||
* [[Repair Anvil]] | * [[Repair Anvil]] | ||
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* [[Ember Ring]] | * [[Ember Ring]] | ||
* [[Hallow]]</small>'' | * [[Hallow]]</small>'' | ||
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; | |||
* [[A Veteran's Guidance]] | * [[A Veteran's Guidance]] | ||
* [[Rhonda Knows Best]] | * [[Rhonda Knows Best]] | ||
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* [[The Missing Arms Race]] | * [[The Missing Arms Race]] | ||
* [[The Pie Rat (Quest)]] | * [[The Pie Rat (Quest)]] | ||
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* [[Frenzied Doe]] | * [[Frenzied Doe]] | ||
* [[Frenzied Stag]] | * [[Frenzied Stag]] | ||
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* [[Wayward Mangrove]] | * [[Wayward Mangrove]] | ||
* [[Elder Imperial Elk]] | * [[Elder Imperial Elk]] | ||
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; Quests | |||
;Dungeons | |||
* [[Central Veins]] (CV1) | |||
;Named | |||
;Overland Grind Spots | ;Overland Grind Spots | ||
* Smugglers - Lvl 4-6 (1-3 [[Chevron]]) Camps can be found on the west and east side of the northern portion of Newhaven Valley. Humans are social creatures by nature so it is best to practice caution when pulling. | * Smugglers - Lvl 4-6 (1-3 [[Chevron]]) Camps can be found on the west and east side of the northern portion of Newhaven Valley. Humans are social creatures by nature so it is best to practice caution when pulling. |
Revision as of 13:31, 18 February 2024
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Connects to Dungeons Ember Veins
|
The jumping off point for your Embers Adrift journey, your first steps out of the Darklands and into Newhaven Valley will find you at Drifter's Landing where you may talk to the people of the outpost and get the lay of the land. The valley itself is home to mostly peaceful creatures and farms, but once you leave the roads to the north be prepared to encounter wilder animals and smugglers. The sprawling cave complex of the Central Veins runs underneath the entire valley. Continue north on your adventure to reach Newhaven City.
Locations | Quests | Named |
---|---|---|
†Most outposts include the following: |
- Quests
- Dungeons
- Central Veins (CV1)
- Named
- Overland Grind Spots
- Smugglers - Lvl 4-6 (1-3 Chevron) Camps can be found on the west and east side of the northern portion of Newhaven Valley. Humans are social creatures by nature so it is best to practice caution when pulling.
- Northwest Bear Caves - Lvl 5-6 (1-3 Chevron) bears required for the Hallick's Tower quest. Recommended group size or at least 4 people.
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