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The Defender is an adventuring role that focuses on threat generation and armor to stay at the front-line to protect their allies. While using taunts to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle. | The Defender is an adventuring role that focuses on threat generation and armor to stay at the front-line to protect their allies. While using taunts to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle. | ||
==Role Positional Bonuses== | |||
[[File:Defender.png|thumb|right]] | |||
Between levels 1-6 Defenders will increase their stats in the following role based stats bonuses | |||
* +35 [[Stats|Health]] | |||
* +45 [[Stats|Armor Weight]] | |||
* +5 [[Stats|Resilience]] | |||
* +18 [[Stats|Health Regen]] | |||
* +5 [[Stats|Threat]] when attacking from the front | |||
* +3 [[Stats|Threat]] When attacking from the side | |||
==Unique Weapons== | ==Unique Weapons== | ||
* [[Maul]] | |||
* [[Pole Arm]] | |||
* [[Shield]] | |||
==Progression== | ==Progression== | ||
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==Specializations== | ==Specializations== | ||
* [[Juggernaut]] | |||
* [[Knight]] | |||
* [[Marshal]] | |||
{{Role Skill|level=1|name=Strike|summary=Small damage ability that does not scale with levels.|desc=}} | {{Role Skill|level=1|name=Strike|summary=Small damage ability that does not scale with levels.|desc=}} |
Revision as of 21:30, 24 February 2024
Overview
The Defender is an adventuring role that focuses on threat generation and armor to stay at the front-line to protect their allies. While using taunts to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
Role Positional Bonuses

Between levels 1-6 Defenders will increase their stats in the following role based stats bonuses
- +35 Health
- +45 Armor Weight
- +5 Resilience
- +18 Health Regen
- +5 Threat when attacking from the front
- +3 Threat When attacking from the side
Unique Weapons
Progression
{{#invoke:Role Advancement Table|makeTable|skills=Strike,Threatening Strike|Provoke||Resistant||start={{{start}}}|type=base|aw=25-45|hp=0-35|name=Defender }}
Specializations
{{#ifexist: File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png"}}
Strike
Level | 1 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Small damage ability that does not scale with levels. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Threatening Strike| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Threatening Strike| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Threatening Strike| |}}_icon.png"}}
Threatening Strike
Level | 1 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Increase threat while striking the enemy. High damage. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Provoke| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Provoke| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Provoke| |}}_icon.png"}}
Provoke
Level | 2 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Utility skill used to increase threat by a large amount. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Resistant| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Resistant| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Resistant| |}}_icon.png"}}
Resistant
Level | 4 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Bolsters defensive capabilities for 20 sec. |