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==Specializations== | ==Specializations== | ||
At level 6 you may undertake a specialization quest from trainers in [[Newhaven City]] to further progress your Defender. | At level 6 you may undertake a specialization quest from trainers in [[Newhaven City]] to further progress your Defender. | ||
* [[Juggernaut]] | * [[Juggernaut]] | ||
* [[Knight]] | * [[Knight]] | ||
* [[Marshal]] | * [[Marshal]] | ||
[[Category:Roles]] | [[Category:Roles]] | ||
Revision as of 21:28, 24 February 2024
Overview
The Defender is an adventuring role that focuses on threat generation and armor to stay at the front-line to protect their allies. While using taunts to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
Role Bonuses

Between levels 1-6 Defenders will increase their stats in the following role based stats bonuses
- +35 Health
- +45 Armor Weight
- +5 Resilience
- +30 Health Regen
- +5 Threat when attacking from the front
- +3 Threat When attacking from the side
Unique Weapons
Skills
| Level | Name | Description | |
|---|---|---|---|
| 1 | Strike | Small damage ability that does not scale with levels. | |
| 1 | Threatening Strike | Increase threat while striking the enemy. High damage. | |
| 2 | Provoke | Utility skill used to increase threat by a large amount. | |
| 4 | Resistant | Bolsters defensive capabilities for 20 sec. |
Specializations
At level 6 you may undertake a specialization quest from trainers in Newhaven City to further progress your Defender.