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Replenish: Difference between revisions

From Drifter's Wiki
No edit summary
Tag: wikieditor
No edit summary
Tag: wikieditor
Line 1: Line 1:
{| class="wikitable"
{| class="wikitable"
|+ Replenish I
|+ Replenish I
|-
! Ability !! Replenish I
|-
|-
| Execution || 2s, -60% movement
| Execution || 2s, -60% movement
Line 26: Line 24:
{| class="wikitable"
{| class="wikitable"
|+ Replenish II
|+ Replenish II
|-
! Ability !! Replenish II
|-
|-
| Execution || 2s, -60% movement
| Execution || 2s, -60% movement
Line 52: Line 48:
{| class="wikitable"
{| class="wikitable"
|+ Replenish III
|+ Replenish III
|-
! Ability !! Replenish III
|-
|-
| Execution || 2s, -60% movement
| Execution || 2s, -60% movement
Line 76: Line 70:
{| class="wikitable"
{| class="wikitable"
|+ Replenish IV
|+ Replenish IV
|-
! Ability !! Replenish IV
|-
|-
| Execution || 2s, -60% movement
| Execution || 2s, -60% movement

Revision as of 12:46, 6 September 2024

Replenish I
Execution 2s, -60% movement
Effects +X Health every 4 seconds for 8 seconds. (X health total)
Secondary Effects -
Costs 15% Stamina
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture -
Level 6


Replenish II
Execution 2s, -60% movement
Effects +X Health every 4 seconds for 8 seconds. (X health total)
Secondary Effects -
Costs 14% Stamina
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture -
Level X


Replenish III
Execution 2s, -60% movement
Effects +16 Health every 4 seconds for 8 seconds. (48 health total)
Secondary Effects -
Costs 13% Stamina (3,7 HpS)
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture Robust Tinkture (+4 Health per Tick)
Level 18
Replenish IV
Execution 2s, -60% movement
Effects +21 Health every 4 seconds for 8 seconds. (63 health total)
Secondary Effects -
Costs 12% Stamina (5,25 HpS)
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture Robust Tinkture (+4 Health per Tick)
Level 28