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Juggernaut: Difference between revisions

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While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.<br>
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.<br>


==== Defender Base Skills ====
{{Defender_Base_Skills}}
{{Defender_Base_Skills}}



Revision as of 20:33, 3 October 2022

Overview

The Juggernaut is a defender class that output a high amount of damage and stays at the front-line to protect their allies.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.

Defender Base Skills

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Strike

Level 1
Cooldown 10s
Execution 1s
Execution Movement -60%
Summary Small damage ability that does not scale with levels.



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Threatening Strike

Level 1
Cooldown 10s
Execution 2s
Execution Movement -60%
Summary Increase threat while striking the enemy. High damage.



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Provoke

Level 2
Cooldown 10s
Execution 1s
Execution Movement -60%
Summary Utility skill used to increase threat by a large amount.



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Resistant

Level 4
Cooldown 60s
Execution 1s
Execution Movement -60%
Summary Bolsters defensive capabilities for 20 sec.


Specialist Skills

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