Juggernaut: Difference between revisions

From Drifter's Wiki
No edit summary
No edit summary
Line 8: Line 8:


LEVEL 1
LEVEL 1
Threatening Strike
Threatening Strike
Increase threat while striking the enemy. High damage.
Increase threat while striking the enemy. High damage.
Line 15: Line 16:


LEVEL 2
LEVEL 2
Provoke
Provoke
Utility skill used to increase threat by a large amount.
Utility skill used to increase threat by a large amount.


LEVEL 4
LEVEL 4
Resistant
Resistant
Bolsters defensive capabilities for 20 sec.
Bolsters defensive capabilities for 20 sec.


JUGGERNAUT SKILLS
JUGGERNAUT SKILLS
LEVEL 6
LEVEL 6
Breach
Breach
High damage ability that bypass 100% of enemies armor.
High damage ability that bypass 100% of enemies armor.


LEVEL 8
LEVEL 8
Roar  
Roar  
Loud roar that goads your enemies to attack you.  
Loud roar that goads your enemies to attack you.  


LEVEL 10
LEVEL 10
No Time To Die:  
No Time To Die:  
Utility tool that can prevent yourself from certain death.  
Utility tool that can prevent yourself from certain death.  


LEVEL 14
LEVEL 14
Collateral Damage
Collateral Damage
Area attack that deal damage to two targets. Deals moderate amount of damage.
Area attack that deal damage to two targets. Deals moderate amount of damage.


LEVEL 18
LEVEL 18
Unstoppable
Unstoppable
Become imune to Stun, Movement, Haste effect for 20 sec.
Become imune to Stun, Movement, Haste effect for 20 sec.


LEVEL 22
LEVEL 22
Perforate
Perforate
Bleeding strike that last 30 sec.
Bleeding strike that last 30 sec.


LEVEL 26
LEVEL 26
Brace
Brace
Greatly increase physical damage for 20 sec.
Greatly increase physical damage for 20 sec.


LEVEL 30
LEVEL 30
Rip
Rip
Rip through your enemies causing them to bleed. (4 targets)
Rip through your enemies causing them to bleed. (4 targets)

Revision as of 21:30, 15 September 2022

This is the Juggernaut page

Class Overview

The Juggernaut is a defender class that output a high amount of damage and stays at the frontline to protect their allies. While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.

DEFENDER BASE SKILLS

LEVEL 1

Threatening Strike Increase threat while striking the enemy. High damage.

Strike Small damage ability that does not scale with levels.

LEVEL 2

Provoke Utility skill used to increase threat by a large amount.

LEVEL 4

Resistant Bolsters defensive capabilities for 20 sec.

JUGGERNAUT SKILLS

LEVEL 6

Breach High damage ability that bypass 100% of enemies armor.

LEVEL 8

Roar Loud roar that goads your enemies to attack you.

LEVEL 10

No Time To Die: Utility tool that can prevent yourself from certain death.

LEVEL 14

Collateral Damage Area attack that deal damage to two targets. Deals moderate amount of damage.

LEVEL 18

Unstoppable Become imune to Stun, Movement, Haste effect for 20 sec.

LEVEL 22

Perforate Bleeding strike that last 30 sec.

LEVEL 26

Brace Greatly increase physical damage for 20 sec.

LEVEL 30

Rip Rip through your enemies causing them to bleed. (4 targets)


Debug data: