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<span style="color:RED">DEFENDER BASE SKILLS</span> | <span style="color:RED">DEFENDER BASE SKILLS</span> | ||
LEVEL 1 | LEVEL 1 | ||
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Bolsters defensive capabilities for 20 sec. | Bolsters defensive capabilities for 20 sec. | ||
JUGGERNAUT SKILLS | <span style="color:RED">JUGGERNAUT SKILLS</span> | ||
LEVEL 6 | LEVEL 6 |
Revision as of 21:32, 15 September 2022
Class Overview
The Juggernaut is a defender class that output a high amount of damage and stays at the frontline to protect their allies.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
DEFENDER BASE SKILLS
LEVEL 1
Threatening Strike Increase threat while striking the enemy. High damage.
Strike Small damage ability that does not scale with levels.
LEVEL 2
Provoke Utility skill used to increase threat by a large amount.
LEVEL 4
Resistant Bolsters defensive capabilities for 20 sec.
JUGGERNAUT SKILLS
LEVEL 6
Breach High damage ability that bypass 100% of enemies armor.
LEVEL 8
Roar Loud roar that goads your enemies to attack you.
LEVEL 10
No Time To Die: Utility tool that can prevent yourself from certain death.
LEVEL 14
Collateral Damage Area attack that deal damage to two targets. Deals moderate amount of damage.
LEVEL 18
Unstoppable Become imune to Stun, Movement, Haste effect for 20 sec.
LEVEL 22
Perforate Bleeding strike that last 30 sec.
LEVEL 26
Brace Greatly increase physical damage for 20 sec.
LEVEL 30
Rip Rip through your enemies causing them to bleed. (4 targets)