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Reagents: Difference between revisions

From Drifter's Wiki
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Tag: wikieditor
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Tag: wikieditor
Line 5: Line 5:
! Class !! Reagent !! Ability !! Source
! Class !! Reagent !! Ability !! Source
|-
|-
| Example || Example || Example || Example
| Striker|| Numbing Agent || Fading Strike|| Quillback, Emberfly, Rat, Ant, Mandrake
|-
|-
| Example || Example || Example || Example
| Warden|| Venom|| Venom Strike|| Spider, Frog, Toad
|-
|-
| Example || Example || Example || Example
| Berserker|| Hormones|| Assault|| Stag/Buck, Wolf, Crab
|-
|-
| Example || Example || Example || Example
| Brigand|| Sleeping Dose|| Stun|| Rat, Ant, Basilisk
|-
|-
| Example || Example || Example || Example
| Example || Example || Example || Example

Revision as of 16:33, 8 February 2024

Reagents are consumable items generally found as loot on animals that enhance skills. Each class has two abilities that can utilize reagents. To use them, they must be equipped to a belt bar slot and then enabled by the little check box. You will see the stack number appear on the corresponding ability. The power of the reagent increases based on the level of the monster it drops from.

Skill Reagents
Class Reagent Ability Source
Striker Numbing Agent Fading Strike Quillback, Emberfly, Rat, Ant, Mandrake
Warden Venom Venom Strike Spider, Frog, Toad
Berserker Hormones Assault Stag/Buck, Wolf, Crab
Brigand Sleeping Dose Stun Rat, Ant, Basilisk
Example Example Example Example
Example Example Example Example
Example Example Example Example
Example Example Example Example
Example Example Example Example
Example Example Example Example
Example Example Example Example
Example Example Example Example