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Newhaven Valley: Difference between revisions

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The jumping off point for your Ember Adrift journey, your first steps out of the Darklands and into Newhaven Valley will find you at Drifters Landing where you may talk to the people of the outpost and get the lay of the land. The valley itself is home to mostly peaceful creatures and farms, but once you leave the roads to the north be prepared to encounter wilder animals and smugglers. The sprawling cave complex of the [[Central Veins]] runs underneath the entire valley. Continue north on your adventure to reach [[Newhaven City]].
The jumping off point for your Ember Adrift journey, your first steps out of the Darklands and into Newhaven Valley will find you at Drifters Landing where you may talk to the people of the outpost and get the lay of the land. The valley itself is home to mostly peaceful creatures and farms, but once you leave the roads to the north be prepared to encounter wilder animals and smugglers. The sprawling cave complex of the [[Central Veins]] runs underneath the entire valley. Continue north on your adventure to reach [[Newhaven City]].


==Locations==
=== Locations ===
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* [[Hallow]]</small>''
* [[Hallow]]</small>''
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=== Quests ===
==Quests==
* [[A Veteran's Guidance]]
* [[A Veteran's Guidance]]
* [[Rhonda Knows Best]]
* [[Rhonda Knows Best]]
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* [[The Pie Rat]]
* [[The Pie Rat]]
* [[The Missing Apprentice]]
* [[The Missing Apprentice]]
 
===Dungeons===
 
 
==Dungeons==
* [[Central Veins]] (CV1)
* [[Central Veins]] (CV1)
 
===Named===
==Named==
* [[Frenzied Stag]]
* [[Frenzied Stag]]
* [[Frenzied Shoat]]
* [[Frenzied Shoat]]
* [[Frenzied Quillback]]
* [[Frenzied Quillback]]
* [[Frenzied Bear Cub]]
* [[Frenzied Bear Cub]]
* [[Hanz]]
* [[James]]
* [[James]]
* [[Lily]]
* [[Scruffy]]
* [[Pie Rat]]
* [[Vik]]
* [[Smuggler Valmar]]
* [[Javir]]
* [[Javir]]
* [[Kat]]
* [[Kat]]
* [[Hanz]]
* [[Knave of Harts]]
* [[Knave of Harts]]
* [[Misha]]
* [[Wayward Mangrove]]
* [[Wayward Mangrove]]
* [[Elder Imperial Elk]]
* [[Elder Imperial Elk]]
* [[Lily]]
===Overland Grind Spots===
* [[Misha]]
* [[Scruffy]]
* [[Pie Rat]]
* [[Smuggler Valmar]]
* [[Vik]]
 
==Overland Grind Spots==
* Smugglers - Lvl 4-6 (1-3 [[Chevron]]) Camps can be found on the west and east side of the northern portion of Newhaven Valley. Humans are social creatures by nature so it is best to practice caution when pulling.  
* Smugglers - Lvl 4-6 (1-3 [[Chevron]]) Camps can be found on the west and east side of the northern portion of Newhaven Valley. Humans are social creatures by nature so it is best to practice caution when pulling.  
* Northwest Bear Caves - Lvl 5-6 (1-3 [[Chevron]]) bears required for the [[Hallick's Tower]] quest. Recommended group size or at least 4 people.  
* Northwest Bear Caves - Lvl 5-6 (1-3 [[Chevron]]) bears required for the [[Hallick's Tower]] quest. Recommended group size or at least 4 people.  

Revision as of 13:51, 9 February 2024

The jumping off point for your Ember Adrift journey, your first steps out of the Darklands and into Newhaven Valley will find you at Drifters Landing where you may talk to the people of the outpost and get the lay of the land. The valley itself is home to mostly peaceful creatures and farms, but once you leave the roads to the north be prepared to encounter wilder animals and smugglers. The sprawling cave complex of the Central Veins runs underneath the entire valley. Continue north on your adventure to reach Newhaven City.

Locations

  1. Drifter's Landing
  2. Baerdin's Camp
  3. Hallick's Tower Camp
  4. Hilgridt's Farm
  5. Stonehill
  6. Monolith - Newhaven Valley
  7. Windmill Camp
  8. Newhaven City
  9. Central Veins East Entrance
  10. East Smuggler Hidehout
  11. Therrin's Camp
  12. Central Veins West Entrance
  13. West Smuggler Hideout
  14. Bear Cave

†Most outposts include the following:

Quests

Dungeons

Named

Overland Grind Spots

  • Smugglers - Lvl 4-6 (1-3 Chevron) Camps can be found on the west and east side of the northern portion of Newhaven Valley. Humans are social creatures by nature so it is best to practice caution when pulling.
  • Northwest Bear Caves - Lvl 5-6 (1-3 Chevron) bears required for the Hallick's Tower quest. Recommended group size or at least 4 people.

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