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<strong>LEVEL 1</strong> | <strong>LEVEL 1</strong> | ||
Threatening Strike | <span style="color:blue">Threatening Strike</span></br> | ||
Increase threat while striking the enemy. High damage. | Increase threat while striking the enemy. High damage. | ||
Strike | <span style="color:blue">Strike</span></br> | ||
Small damage ability that does not scale with levels. | Small damage ability that does not scale with levels. | ||
<strong>LEVEL 2</strong> | <strong>LEVEL 2</strong> | ||
Provoke | <span style="color:blue">Provoke</span></br> | ||
Utility skill used to increase threat by a large amount. | Utility skill used to increase threat by a large amount. | ||
<strong>LEVEL 4</strong> | <strong>LEVEL 4</strong> | ||
Resistant | <span style="color:blue">Resistant</span></br> | ||
Bolsters defensive capabilities for 20 sec. | Bolsters defensive capabilities for 20 sec. | ||
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<strong>LEVEL 6</strong> | <strong>LEVEL 6</strong> | ||
Breach | <span style="color:blue">Breach</span></br> | ||
High damage ability that bypass 100% of enemies armor. | High damage ability that bypass 100% of enemies armor. | ||
<strong>LEVEL 8</strong> | <strong>LEVEL 8</strong> | ||
Roar | <span style="color:blue">Roar </span></br> | ||
Loud roar that goads your enemies to attack you. | Loud roar that goads your enemies to attack you. | ||
<strong>LEVEL 10</strong> | <strong>LEVEL 10</strong> | ||
No Time To Die | <span style="color:blue">No Time To Die</span></br> | ||
Utility tool that can prevent yourself from certain death. | Utility tool that can prevent yourself from certain death. | ||
<strong>LEVEL 14</strong> | <strong>LEVEL 14</strong> | ||
Collateral Damage | <span style="color:blue">Collateral Damage</span></br> | ||
Area attack that deal damage to two targets. Deals moderate amount of damage. | Area attack that deal damage to two targets. Deals moderate amount of damage. | ||
<strong>LEVEL 18</strong> | <strong>LEVEL 18</strong> | ||
Unstoppable | <span style="color:blue">Unstoppable</span></br> | ||
Become imune to Stun, Movement, Haste effect for 20 sec. | Become imune to Stun, Movement, Haste effect for 20 sec. | ||
<strong>LEVEL 22</strong> | <strong>LEVEL 22</strong> | ||
Perforate | <span style="color:blue">Perforate</span></br> | ||
Bleeding strike that last 30 sec. | Bleeding strike that last 30 sec. | ||
<strong>LEVEL 26</strong> | <strong>LEVEL 26</strong> | ||
Brace | <span style="color:blue">Brace</span></br> | ||
Greatly increase physical damage for 20 sec. | Greatly increase physical damage for 20 sec. | ||
<strong>LEVEL 30</strong> | <strong>LEVEL 30</strong> | ||
Rip | <span style="color:blue">Rip</span></br> | ||
Rip through your enemies causing them to bleed. (4 targets) | Rip through your enemies causing them to bleed. (4 targets) |
Revision as of 21:57, 15 September 2022
Class Overview
The Juggernaut is a defender class that output a high amount of damage and stays at the frontline to protect their allies.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
DEFENDER BASE SKILLS
LEVEL 1
Threatening Strike
Increase threat while striking the enemy. High damage.
Strike
Small damage ability that does not scale with levels.
LEVEL 2
Provoke
Utility skill used to increase threat by a large amount.
LEVEL 4
Resistant
Bolsters defensive capabilities for 20 sec.
JUGGERNAUT SKILLS
LEVEL 6
Breach
High damage ability that bypass 100% of enemies armor.
LEVEL 8
Roar
Loud roar that goads your enemies to attack you.
LEVEL 10
No Time To Die
Utility tool that can prevent yourself from certain death.
LEVEL 14
Collateral Damage
Area attack that deal damage to two targets. Deals moderate amount of damage.
LEVEL 18
Unstoppable
Become imune to Stun, Movement, Haste effect for 20 sec.
LEVEL 22
Perforate
Bleeding strike that last 30 sec.
LEVEL 26
Brace
Greatly increase physical damage for 20 sec.
LEVEL 30
Rip
Rip through your enemies causing them to bleed. (4 targets)