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Replenish: Difference between revisions

From Drifter's Wiki
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Tag: wikieditor
No edit summary
Tag: wikieditor
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{| class="wikitable"
{| class="wikitable"
|+ Caption Replenish I
|+ Replenish I
|-
|-
! Ability !! Replenish I
! Ability !! Replenish I
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{| class="wikitable"
{| class="wikitable"
|+ Caption Replenish II
|+ Replenish II
|-
|-
! Ability !! Replenish II
! Ability !! Replenish II
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{| class="wikitable"
{| class="wikitable"
|+ Caption Replenish III
|+ Replenish III
|-
|-
! Ability !! Replenish III
! Ability !! Replenish III
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{| class="wikitable"
{| class="wikitable"
|+ Caption Replenish IV
|+ Replenish IV
|-
|-
! Ability !! Replenish IV
! Ability !! Replenish IV

Revision as of 12:46, 6 September 2024

Replenish I
Ability Replenish I
Execution 2s, -60% movement
Effects +X Health every 4 seconds for 8 seconds. (X health total)
Secondary Effects -
Costs 15% Stamina
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture -
Level 6


Replenish II
Ability Replenish II
Execution 2s, -60% movement
Effects +X Health every 4 seconds for 8 seconds. (X health total)
Secondary Effects -
Costs 14% Stamina
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture -
Level X


Replenish III
Ability Replenish III
Execution 2s, -60% movement
Effects +16 Health every 4 seconds for 8 seconds. (48 health total)
Secondary Effects -
Costs 13% Stamina (3,7 HpS)
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture Robust Tinkture (+4 Health per Tick)
Level 18
Replenish IV
Ability Replenish IV
Execution 2s, -60% movement
Effects +21 Health every 4 seconds for 8 seconds. (63 health total)
Secondary Effects -
Costs 12% Stamina (5,25 HpS)
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture Robust Tinkture (+4 Health per Tick)
Level 28