Overview
The Juggernaut is a defender class that output a high amount of damage and stays at the front-line to protect their allies.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
| Level | Ability | ||
|---|---|---|---|
| 6 | Breach | ||
| 7 | |||
| 8 | Roar | ||
| 9 | |||
| 10 | No Time To Die | ||
| 11 | |||
| 12 | |||
|
13 |
|||
| 14 | |||
| 15 |
Defender Base Skills
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Strike
| Level | 1 |
| Cooldown | 10s |
| Execution | 1s |
| Execution Movement | -60% |
| Summary | Small damage ability that does not scale with levels. |
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Threatening Strike
| Level | 1 |
| Cooldown | 10s |
| Execution | 2s |
| Execution Movement | -60% |
| Summary | Increase threat while striking the enemy. High damage. |
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Provoke
| Level | 2 |
| Cooldown | 10s |
| Execution | 1s |
| Execution Movement | -60% |
| Summary | Utility skill used to increase threat by a large amount. |
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Resistant
| Level | 4 |
| Cooldown | 60s |
| Execution | 1s |
| Execution Movement | -60% |
| Summary | Bolsters defensive capabilities for 20 sec. |
Juggernaut Specialist Skills
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Breach
| Level | 6 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | High damage ability that bypasses 100% of opponents armour |
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Roar
| Level | 8 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | Loud roar that goads your enemies to attack you. |
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No Time To Die
| Level | 10 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | Utility skill that can prevent yourself from certain death. |
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Collateral Damage
| Level | 14 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | Area attack that deals damage to two targets. Deals a moderate amount of damage. |
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Unstoppable
| Level | 18 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | Become immune to Stun, Movement, and Haste effects for 20 seconds. |
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Perforate
| Level | 22 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | Bleeding strike that lasts 30 seconds. |
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Brace
| Level | 26 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | Greatly increase physical damage for 20 seconds. |
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Rip
| Level | 30 |
| Cooldown | {{{cooldown}}} |
| Execution | {{{exec}}} |
| Execution Movement | {{{exec_move}}} |
| Summary | Rip through your enemies causing them to bleed. Up to 4 targets. |