Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Replenish

From Drifter's Wiki
Revision as of 12:59, 6 September 2024 by Estee (Sọ̀rọ̀ | contribs)
Replenish I
Execution 2s, -60% movement
Effects +X Health every 4 seconds for 8 seconds. (X health total)
Secondary Effects -
Costs 15% Stamina
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture -
Level 6


Replenish II
Execution 2s, -60% movement
Effects +X Health every 4 seconds for 8 seconds. (X health total)
Secondary Effects -
Costs 14% Stamina
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture Tinkture for Sentinel
Level X


Replenish III
Execution 2s, -60% movement
Effects +16 Health every 4 seconds for 8 seconds. (48 health total)
Secondary Effects -
Costs 13% Stamina (3,7 HpS)
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture Tinkture for Sentinel
Level 18
Replenish IV
Execution 2s, -60% movement
Effects +21 Health every 4 seconds for 8 seconds. (63 health total)
Secondary Effects -
Costs 12% Stamina (5,25 HpS)
Range 8m
Angle 120°
Target Defensive Target (alive, unconscious)
Tincture Tinkture for Sentinel)
Level 28


Tinktures
Level Name Effect
1 Tincture +1 Health per tick
8 Tincture +4 Health per tick
18 Robust Tincture +5 Health per tick