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Warden

From Drifter's Wiki
Revision as of 21:10, 27 September 2024 by Mezzanine5721 (Sọ̀rọ̀ | contribs)

Overview

The Warden is a Striker specialization that focuses on using their knowledge of nature to aid and enhance their allies and poison enemies.

Role Bonuses

Scaling up to level 50, Wardens will increase their stats in the following specialization-based stat bonuses.
These are in addition to your base role-based stat bonus.



Skills

Level Name Description
6 Venom Strike Attack that poisons enemies - Damage over Time.
8 Assist Attack which grants advantage to defensive target.
10 Aid A fragile heal over time that will end upon being struck.
12 Sedation Dart Lull an enemy.
14 Lay of the Land Increase your group's movement speed.
18 Acid Strike Attack that damages enemy armor.
22 Eagle Eye Focus your attention and increase your hit rating.
26 Viperid Toxins Poison that damages enemy when they attack.
30 Quillback Spines Poison that damages enemy when they attack.
34 Rockhide_Skill Use tough Rockhide skin to protect yourself against physical attacks.