Overview
This is the Warden specialist page.
Attuned to the world around them the resourceful Warden uses nature to attack their enemies and aid their allies.
Weapons
{{#invoke:List|horizontal |Curved Sword |Dagger |Great Axe |Hatchet |Long Sword |Short Sword |Two Handed Sword |indent=1}}
Skills
See the Striker's page for base skills.
Level | Skill Name | Cooldown | Effect |
---|---|---|---|
1 | Strike | 10s | Strike your enemy |
1 | Advantage Strike | 10s | Advantageous Attack that offers a greater chance of a solid strike. |
2 | Fading Strike | 30s | Deceptive Strike which causes your opponent to consider you less of a threat. |
4 | Bleeding Strike | 20s | Rending attack which causes your target to bleed for a short period of time. |
Level | Skill Name | Cooldown | Effect |
---|---|---|---|
6 | Venom Strike | 20s | Attack that poisons enemies - Damage over Time |
8 | Assist | 28s | Attack which grants advantage to defensive target. |
10 | Aid | 30s | A Fragile Heal over Time (disabled upon being hit). |
12 | Sedation Dart | 30s | Lull an enemy for 20s. |
14 | Lay of the Land | 0s | AoE increase movement speed by +15. |
18 | Acid Strike | 20s | Attack that damages enemy armor. |
22 | Eagle Eye | 30s | Hit rating buff +25 HIT for 35s. |
26 | Viperid Toxins | 20s | Poison that damages enemy when they attack. |
30 | Quillback Spines | 20s | Retributive damage buff - Damage Shield |