Overview
The Juggernaut is a defender class that output a high amount of damage and stays at the front-line to protect their allies.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
Leven | Ability | ||
---|---|---|---|
6 | Breach | ||
7 | |||
8 | Roar |
Defender Base Skills
{{#ifexist: File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Strike| |}}_icon.png"}}
Strike
Level | 1 |
Cooldown | 10s |
Execution | 1s |
Execution Movement | -60% |
Summary | Small damage ability that does not scale with levels. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Threatening Strike| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Threatening Strike| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Threatening Strike| |}}_icon.png"}}
Threatening Strike
Level | 1 |
Cooldown | 10s |
Execution | 2s |
Execution Movement | -60% |
Summary | Increase threat while striking the enemy. High damage. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Provoke| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Provoke| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Provoke| |}}_icon.png"}}
Provoke
Level | 2 |
Cooldown | 10s |
Execution | 1s |
Execution Movement | -60% |
Summary | Utility skill used to increase threat by a large amount. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Resistant| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Resistant| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Resistant| |}}_icon.png"}}
Resistant
Level | 4 |
Cooldown | 60s |
Execution | 1s |
Execution Movement | -60% |
Summary | Bolsters defensive capabilities for 20 sec. |
Juggernaut Specialist Skills
{{#ifexist: File:Skill_{{#invoke:String|replace|Breach| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Breach| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Breach| |}}_icon.png"}}
Breach
Level | 6 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | High damage ability that bypasses 100% of opponents armour |
{{#ifexist: File:Skill_{{#invoke:String|replace|Roar| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Roar| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Roar| |}}_icon.png"}}
Roar
Level | 8 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Loud roar that goads your enemies to attack you. |
{{#ifexist: File:Skill_{{#invoke:String|replace|No Time To Die| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|No Time To Die| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|No Time To Die| |}}_icon.png"}}
No Time To Die
Level | 10 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Utility skill that can prevent yourself from certain death. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Collateral Damage| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Collateral Damage| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Collateral Damage| |}}_icon.png"}}
Collateral Damage
Level | 14 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Area attack that deals damage to two targets. Deals a moderate amount of damage. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Unstoppable| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Unstoppable| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Unstoppable| |}}_icon.png"}}
Unstoppable
Level | 18 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Become immune to Stun, Movement, and Haste effects for 20 seconds. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Perforate| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Perforate| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Perforate| |}}_icon.png"}}
Perforate
Level | 22 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Bleeding strike that lasts 30 seconds. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Brace| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Brace| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Brace| |}}_icon.png"}}
Brace
Level | 26 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Greatly increase physical damage for 20 seconds. |
{{#ifexist: File:Skill_{{#invoke:String|replace|Rip| |}}_icon.png|[[File:Skill_{{#invoke:String|replace|Rip| |}}_icon.png]]|Missing Image:- "File:Skill_{{#invoke:String|replace|Rip| |}}_icon.png"}}
Rip
Level | 30 |
Cooldown | {{{cooldown}}} |
Execution | {{{exec}}} |
Execution Movement | {{{exec_move}}} |
Summary | Rip through your enemies causing them to bleed. Up to 4 targets. |