Juggernaut

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Revision as of 21:57, 15 September 2022 by Xavure (talk | contribs)

Class Overview

The Juggernaut is a defender class that output a high amount of damage and stays at the frontline to protect their allies.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.

DEFENDER BASE SKILLS

LEVEL 1

Threatening Strike
Increase threat while striking the enemy. High damage.

Strike
Small damage ability that does not scale with levels.

LEVEL 2

Provoke
Utility skill used to increase threat by a large amount.

LEVEL 4

Resistant
Bolsters defensive capabilities for 20 sec.

JUGGERNAUT SKILLS

LEVEL 6

Breach
High damage ability that bypass 100% of enemies armor.

LEVEL 8

Roar
Loud roar that goads your enemies to attack you.

LEVEL 10

No Time To Die
Utility tool that can prevent yourself from certain death.

LEVEL 14

Collateral Damage
Area attack that deal damage to two targets. Deals moderate amount of damage.

LEVEL 18

Unstoppable
Become imune to Stun, Movement, Haste effect for 20 sec.

LEVEL 22

Perforate
Bleeding strike that last 30 sec.

LEVEL 26

Brace
Greatly increase physical damage for 20 sec.

LEVEL 30

Rip
Rip through your enemies causing them to bleed. (4 targets)


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