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Defender

From Drifter's Wiki
Revision as of 19:04, 24 February 2024 by Kip17 (Sọ̀rọ̀ | contribs)

Overview

The Defender is an adventuring role that focuses on threat generation and armor to stay at the front-line to protect their allies. While using taunts to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.


Weapons

{{#invoke:List|horizontal |Curved Sword |Hatchet |Mace |Maul |Pole Arm |Shield |Short Sword |indent=1}}

Role Positional Bonuses

 +5 Threat when attacking from the front
 +3 Threat When attacking from the side

Progression

{{#invoke:Role Advancement Table|makeTable|skills=Strike,Threatening Strike|Provoke||Resistant||start={{{start}}}|type=base|aw=25-45|hp=0-35|name=Defender }}


Specializations

{{#invoke:List|bulleted |Juggernaut |Knight |Marshal |indent=2}}


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Strike

Level 1
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Small damage ability that does not scale with levels.



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Threatening Strike

Level 1
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Advantageous attack that offers a greater chance of a solid strike



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Provoke

Level 2
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Deceptive strike which causes your opponent to consider you less of a threat



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Resistant

Level 4
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Rending attack which causes your target to bleed for a short period of time