About
Tradeskills in Embers Adrift are comprised of 6 crafting classes supported by 3 gathering classes. You may learn any combination of 3 trades, having a 2nd available when your first trade reaches level 6, and 3rd class when your first 2 have achieved level 12.
notes
While early tradeskill quests may only present a selection of classes available as a reward, you may choose from the full list at any tradeskill trainer. Your tradeskill classes may not be higher than 10 levels above your adventuring class.
Upon reaching level 20 in a crafting class, you will become eligible for a class specific crafting quest
Crafting
- Weaponsmith Experts at making and balancing metal weapons; swords, maces, axes, and mauls.
- Woodworker Take refined wood and shape it into implements of war; bows, arrows, staves, wooden shields, and banners.
- Armorsmith Fashion refined metals into excellent, form-fitting, armor pieces as well as shields.
- Outfitter Craft lighter leather armors and tailor clothing
- Provisioner Create foods, drinks, potions and gathering tools
- Tinkerer Create jewelry, daggers, and throwing knives
Gathering
- Hunter Refines animal parts into bones, meat, fur, and hides.
- Forester Gather fallen wood, useful plants, and delectable mushrooms.
- Prospector Mine and refine ore, gemstones, and other minerals.
Tradeskill Dependency Matrix
Weaponsmith | Armorsmith | Tinkerer | Outfitter | Woodworker | Provisioner | |
---|---|---|---|---|---|---|
Hunter | X | X | X | X | X | |
Forester | X | X | X | X | ||
Prospector | X | X | X | X |