Juggernaut: Difference between revisions

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==Overview==
==Overview==
The Juggernaut is a defender class that output a high amount of damage and stays at the front-line to protect their allies. <br>
The Juggernaut is a [[Defender]] specialization that outputs a high amount of damage and stays at the front-line to protect their allies. While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.<br>
==Role Bonuses==
 
[[File:JuggernautRoleStats.png|thumb|right]]
[[Category:Roles]]
Scaling up to level 50, Juggernauts will increase their stats in the following specialization-based stat bonuses. These are in addition to your base role-based stat bonus.
[[Category:Defender]]
* +245 [[Stats|Health]]
[[Category:Specialist]]
* +50 [[Stats|Armor Weight]]
 
* +10 [[Stats|Movement Debuff Resists]]
 
==Skills==
=== Defender Base Skills ===
{| class="wikitable"
{{Defender_Base_Skills}}
 
=== Juggernaut Specialist Skills ===


{| class="wikitable"
! Level !! !! Name !! Description
|+
!Level
!
!Ability
!
|-
|6
|
|[[Breach]]
|
|-
|7
|
|
|
|-
|8
|
|[[Roar]]
|
|-
|9
|
|
|
|-
|10
|
|[[No Time To Die]]
|
|-
|11
|
|
|
|-
|12
|
|
|
|-
|13
|
|
|
|-
|14
|
|[[Collateral Damage]]
|
|-
|15
|
|
|
|-
|16
|
|
|
|-
|17
|
|
|
|-
|18
|
|[[Unstoppable]]
|
|-
|19
|
|
|
|-
|20
|
|
|
|-
|21
|
|
|
|-
|22
|
|[[Perforate]]
|
|-
|23
|
|
|
|-
|24
|
|
|
|-
|25
|
|
|
|-
|26
|
|[[Brace]]
|
|-
|27
|
|
|
|-
|28
|
|
|
|-
|29
|
|
|
|-
|30
|
|[[Rip]]
|
|-
|31
|
|
|
|-
|32
|
|
|
|-
|33
|
|
|
|-
|34
|
|[[Smash]]
|
|-
|35
|
|
|
|-
|36
|
|
|
|-
|37
|
|
|
|-
|38
|
|[[Stomp]]
|
|-
|39
|
|
|
|-
|-
|40
| 6|| [[File:Skill_Breach_icon.png]] || [[Breach]]|| High damage ability that bypasses 100% of opponent's armour.
|
|
|
|-
|-
|41
| 8|| [[File:Skill_Roar_icon.png]]|| [[Roar]]|| Loud roar that goads your enemies to attack you.
|
|
|
|-
|-
|42
| 10|| [[File:Skill_NoTimeToDie_icon.png]]|| [[No Time To Die]]|| Utility skill that can prevent yourself from certain death.
|
|[[Revenge]]
|
|-
|-
|43
| 14|| [[File:Skill_CollateralDamage_icon.png]]|| [[Collateral Damage]]|| Area attack that deals damage to two targets. Deals a moderate amount of damage.
|
|
|
|-
|-
|44
| 18|| [[File:Skill_Unstoppable_icon.png]]|| [[Unstoppable]]|| Become immune to Stun, Movement, and Haste effects for 20 seconds..
|
|
|
|-
|-
|45
| 22|| [[File:Skill_Perforate_icon.png]]|| [[Perforate]]|| Bleeding strike that lasts 30 seconds.
|
|
|
|-
|-
|46
| 26|| [[File:Skill_Brace_icon.png]]|| [[Brace]]|| Greatly increase physical damage for 20 seconds.
|
|
|
|-
|-
|47
| 30|| [[File:Skill_Rip_icon.png]]|| [[Rip]]|| Rip through your enemies causing them to bleed. Up to 4 targets.
|
|
|
|-
|-
|48
| 30|| [[File:Skill_Smash_icon.png]]|| [[Smash]]||  
|
|
|
|-
|-
|49
| 30|| [[File:Skill_Stomp_icon.png]]|| [[Stomp]]||  
|
|
|
|-
|-
|50
| 30|| [[File:Skill_Revenge_icon.png]]|| [[Revenge]]||
|
|
|
|}
|}



Revision as of 23:36, 24 February 2024

Overview

The Juggernaut is a Defender specialization that outputs a high amount of damage and stays at the front-line to protect their allies. While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.

Role Bonuses

JuggernautRoleStats.png

Scaling up to level 50, Juggernauts will increase their stats in the following specialization-based stat bonuses. These are in addition to your base role-based stat bonus.

Skills

Level Name Description
6 Skill Breach icon.png Breach High damage ability that bypasses 100% of opponent's armour.
8 Skill Roar icon.png Roar Loud roar that goads your enemies to attack you.
10 Skill NoTimeToDie icon.png No Time To Die Utility skill that can prevent yourself from certain death.
14 Skill CollateralDamage icon.png Collateral Damage Area attack that deals damage to two targets. Deals a moderate amount of damage.
18 Skill Unstoppable icon.png Unstoppable Become immune to Stun, Movement, and Haste effects for 20 seconds..
22 Skill Perforate icon.png Perforate Bleeding strike that lasts 30 seconds.
26 Skill Brace icon.png Brace Greatly increase physical damage for 20 seconds.
30 Skill Rip icon.png Rip Rip through your enemies causing them to bleed. Up to 4 targets.
30 Skill Smash icon.png Smash
30 Skill Stomp icon.png Stomp
30 Skill Revenge icon.png Revenge

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