The Sentinel is a Supporter specialization that excels at both reinforcing their allies with heals and reducing their enemies effectiveness.
Scaling up to level 50, Sentinels will increase their stats in the following specialization-based stat bonuses.
These are in addition to your base role-based stat bonus.
|Heal-over-time ability that Sentinels can use to heal their allies or themselves.
|Damaging attack that can also lower the Hit of the target.
|Bolster your armor, increasing your physical damage resists.
|Weakening attack that lowers the targets penetration.
|Fortifying aura that reduces damage done to allies.
|File:Skill Overprovision icon.png
|Triggers a heal over time effect on the target after they take damage.
|Attack with your weapon multiple times.
|Get your targets attention.
|Immediately heals your target and again after some delay.